Script: Copy / Paste Material and Mapping in 2 clicks!
Today we'd like to share one of our studio scripts - a simple yet efficient tool that will save your time when texturing the scene: just select an object with material & mapping, copy it, select a target object and apply material only, material & mapping or duplicate of material - all without opening material editor.
3ds Max: How to use viewport clipping
Often when you import 3ds or fbx model of the building into 3ds Max, it looks distorted in the viewport. Although these glitches don’t affect the quality of rendering, they can be annoying while working on the model. Fortunately, it’s really easy to fix this issue - read how.